Andrea Gavana
2018-12-03 16:09:38 UTC
Hello everyone,
Iâve been googling around without much success until now, so I am
turning to this kind mailing list for suggestions.
I have a 3D scene with multiple unstructured grids and some STL actors at
defined positions (in 3D). I would like to be able to âattachâ a progress
bar to each of these STL actors - as my scene in rendered in a time
dependent way, with the user able to go back and forth in time, it would
make a nice touch for what Iâm showing.
Now, it seems to me vtkProgressBarWidget is a 2D animal, so Iâm unclear how
I can place it below the STL actor and anche it there even if the user
zooms/pans the 3D window.
Maybe what Iâm trying to accomplish is simply not possible, but Iâm open to
all suggestions you may have.
Thank you in advance.
Andrea.
Iâve been googling around without much success until now, so I am
turning to this kind mailing list for suggestions.
I have a 3D scene with multiple unstructured grids and some STL actors at
defined positions (in 3D). I would like to be able to âattachâ a progress
bar to each of these STL actors - as my scene in rendered in a time
dependent way, with the user able to go back and forth in time, it would
make a nice touch for what Iâm showing.
Now, it seems to me vtkProgressBarWidget is a 2D animal, so Iâm unclear how
I can place it below the STL actor and anche it there even if the user
zooms/pans the 3D window.
Maybe what Iâm trying to accomplish is simply not possible, but Iâm open to
all suggestions you may have.
Thank you in advance.
Andrea.