Dave Semeraro
2005-10-20 20:28:46 UTC
Hello folks,
I was browsing the Documentation for vtk 4.n today and found a few classes
related
to hardware shaders. I am particularly interested in the GLSL classes. Does
anyone
have a simple example of how the various shader related classes work in a vtk
pipeline? How does one load a fragment or vertex program in and how does it
get compiled etc. ? Does anyone have a library of useful shaders they would be
willing to share?
Regards,
Dave
I was browsing the Documentation for vtk 4.n today and found a few classes
related
to hardware shaders. I am particularly interested in the GLSL classes. Does
anyone
have a simple example of how the various shader related classes work in a vtk
pipeline? How does one load a fragment or vertex program in and how does it
get compiled etc. ? Does anyone have a library of useful shaders they would be
willing to share?
Regards,
Dave