Thanks Kenichiro. I finally did RTFM for vtkActor and found how orientation is handled. I was just about to reply saying that when your message arrived.
Cheers, Gib
________________________________________
From: kenichiro yoshimi <***@gmail.com>
Sent: Friday, 30 November 2018 1:14 p.m.
To: Gib Bogle
Cc: vtkusers
Subject: Re: [vtkusers] Set orientation of a clipped cone
Hi,
The SetOrientation function is used to rotate the actor in degrees. So
you need to specify the rotation degrees instead of an orientation
vector.
Regards
2018$BG/(B11$B7n(B30$BF|(B($B6b(B) 6:27 Gib Bogle <***@auckland.ac.nz>:
>
> I want to be able to render many clipped cones. I've been playing with the capclip.cxx example, changing from sphereSource to coneSource. The clipActor created can be given position, and scaled, but I can't see how to set its orientation. It does have a member function setOrientation(double a[3]), but when I invoke this with a = (0,1,0) nothing happens (the default orientation of the cone is (1,0,0)).
>
> Is it possible to set the orientation of an actor that uses a mapper created from a clipped polydata?
>
>
> Thanks
>
> Gib
>
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